I have two services that need to chat with one another occasionally. They are friends and want to share data.
Here’s the thing. I want the Connect side service to establish the connection on startup and verify it is connected, logging the result to a file in the event there are issues. So just after I issue the .Connect command I test for connection with .IsConnected. And behold - it’s always false.
If I then send a small message to the Listener the socket shows as connected.
Is this by design or is this an infuriating tiny oversight that has vexed me this afternoon? Is there a better way to test for connectivity? Why is Brittany free but good advice is not?