All of a sudden the Xojo IDE is taking up 95-100% of a CPU while debug running my app. The actual app itself takes up only about 3%. It’s so high that any attempt to edit with the app running results in lots of rainbow wheels
Quitting the app, the IDE goes back to normal.
Anyone else encountered this?
Still using Xojo 2019r1.1 on Mojave. Was previously running the same setup with the same app running fine.
Due to the log window? See <https://xojo.com/issue/55558>
Try clicking the Clear button on the log and see if that helps. If so, it’s probably the same bug.
On macOS the messages pane was converted to be just a text area so shouldnt be consuming a lot of CPU
Older versions were an html viewer that just could not keep up esp if you really flooded the log with system.debuglog messages
I forget which version that got switched in
Windows & Linux were different as the tricks that made it really fast on macOS dont exist in the same way on Windows & Linux
And there is a preference in the IDE to hide that pane when you start a debug run
Preferences > Debugging > Hide Search/Warnings/Messages pane on run
I always have that enabled and it makes a difference since when that pane is invisible it isnt going to use any CPU
macOS is smart enough to not refresh it when its not visible