# gameinputelement strange values

**URL:** <https://forum.xojo.com/t/gameinputelement-strange-values/9768>\
**Category:** General\
**Created:** [July 24, 2013, 2:25am UTC](https://forum.xojo.com/t/gameinputelement-strange-values/9768 "2013-07-24T02:25:01Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![matt\_Herron](https://forum.xojo.com/letter_avatar_proxy/v4/letter/m/6a8cbe/32.png) [@matt\_Herron](https://forum.xojo.com/u/matt_Herron)\
**Post date:** [July 24, 2013, 2:25am UTC](https://forum.xojo.com/t/gameinputelement-strange-values/9768/1 "2013-07-24T02:25:01Z")

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I am using gameinputmanager to get values from a 3dconnexion SpaceNavigator (a 6DOF puck). I can read all the axis fine, but the integer values that come back are a bit strange. For example on the x axis, moving from center to the right yields values that go from 0 to 350, then jumps to -350, then climbs to about -50. moving to the left yields values that go from 0 down to -615 or so. looks like some kind of endian problem or some wrap around thing?

Help!

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<div class="post-metadata">

**Author:** ![system](https://forum.xojo.com/uploads/default/original/1X/455b4dcc0e61630e9f81940004ddffa49c432a46.png) [@system](https://forum.xojo.com/u/system)\
**Post date:** [October 29, 2020, 4:46pm UTC](https://forum.xojo.com/t/gameinputelement-strange-values/9768/2 "2020-10-29T16:46:04Z")

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