Apparently I need to draw some text on a canvas, and while trying to get the text height so I can calculate the rest, using the deprecated
g.StringHeight I get the proper height while on the new g.TextHeight I get always 15
Can somebody please explain to he how this should be properly used ?
In my case I draw same text in same location but I get 2 different sizes depending on the api I use.
XOJO 2020 R1.2 in my case in macOS Catalina, if that matters.
Thanks in advance.