# DrawInto should draw a control, right?

**URL:** <https://forum.xojo.com/t/drawinto-should-draw-a-control-right/72520>\
**Category:** General\
**Created:** [October 2, 2022, 6:23pm UTC](https://forum.xojo.com/t/drawinto-should-draw-a-control-right/72520 "2022-10-02T18:23:04Z")\
**Posts on this page:** 1\
**Page:** 3

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**Author:** ![MarkusR](https://forum.xojo.com/user_avatar/forum.xojo.com/markusr/32/685_2.png) [@MarkusR](https://forum.xojo.com/u/MarkusR)\
**Post date:** [October 4, 2022, 7:05am UTC](https://forum.xojo.com/t/drawinto-should-draw-a-control-right/72520/41 "2022-10-04T07:05:51Z")

</div>

i remember DrawInto do nothing if the control was created at runtime.  
some workaround is to have a control outside of the visible window area to use it for paint itself.  
i don’t know how current xojo behave.

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