desktop os market share

desktop os market share in july 2013
Touchscreen OS Windows 8 is not making it. XP will still be around for some time.

The question is : how quickly will the desktop computer be replaced by tablets and smartphones, if ever?

Probably not for quite a while in corporate America. Consumers will lead the way but enterprises will be slow to follow.

IMO tablets are great for convenience and media consumption, but for high precision work and media production… Desktop is king. It’s two different devices with different uses and should be seen as compliments of each other instead of competition?

Windows 91%, Mac OS 7.2%, Linux 1.25% on desktops.

Maybe Xojo should pay more attention to Microsoft than to Apple?

[quote=24644:@Oliver Osswald]Windows 91%, Mac OS 7.2%, Linux 1.25% on desktops.

Maybe Xojo should pay more attention to Microsoft than to Apple?[/quote]

How dare you! :slight_smile: I wish they would, that’s all I am developing for right now… I think the reason Xojo “seems” to be more Apple centric is there are more competing development environments out there for Windows, i.e. Visual Studio, etc. Although Apple is a much smaller market share the audience may be more captive due to lack of development options.

I do like that Xojo is paying attention to Web and think that will be as important as iOS. If it can run in a browser, OS and cross platform becomes less of an issue. Web apps that can run on a $200 Google Chromebook or iOS device browser has big potential. Not everyone shares the love for Apple, especially in the phone space. Not to mention that they may be a bit late to the market for iOS. Aren’t there already 3 million APPS? How does a developer even get their stuff noticed?

Certainly interesting times.

While I’m happy to bash Xojo for being so darned Mac-centric, in all honesty it only seems that way because of the recent intense focus on Cocoa. Oh, and that little thing called the IDE. :wink: They’ve done a lot on the Windows side, and will continue to do so.

[quote=24644:@Oliver Osswald]Windows 91%, Mac OS 7.2%, Linux 1.25% on desktops.
Maybe Xojo should pay more attention to Microsoft than to Apple?[/quote]

Overall marketshare does not correlate to our sales or user base.

Exactly. Which leads us to the question: WHY?

Is it because:

A) MS Visual Studio with Visual Basic is simply unbeatable?
B) The quality of Windows programs, producible with Xojo, is simply pathetic? (Flickery, crashy, …)

Maybe Xojo (and all of us) could profit much more from the 90% Windows share of the desktop market (mainly XP and Windows 7) - IF the quality of Xojo Windows programs only was better?

But I guess this remains wishful thinking on my side.

[quote]Windows 91%, Mac OS 7.2%, Linux 1.25% on desktops.

Maybe Xojo should pay more attention to Microsoft than to Apple?[/quote]

Thats desktop only… was an interesting report a few months back ( can’t find a link right now ) that said if you counted in mobile market share Windows was only at 60% and dropping fast towards 50%.

Microsofts dropped the ball on mobile and will have a hard time getting into even 3rd place there.

I don’t know the answer to this but can guess - what is xojo’s addressable market using? Are many apps developed with xojo developed on a mobile device or a desktop? If its the latter then windows is still the dominant design currently. Then who are those people targeting apple, android, ms etc… that should answer where xojo’s effort need to focus. IMO

If you count all “devices” - phones tablets etc - Windows is about 25%, iOS and OS X derivatives are quite a bit higher and Android is quite high as well. If you slice it by device type then its quite different - windows still dominates desktops, servers are linux based mostly

Developing FOR a device and developing ON a device are quite different.
There was an announcement some time ago about having an IDE on an android phone - that’d drive me nuts.
Our users (you guys) tend to be just about evenly split between Windows & OS X with a VERY small percentage using Linux.

What we try to deliver to you is a tool that lets YOU worry about “should I build a Windows version, OS X version, Linux version, iOS version, Android version”
But overall desktop market share isn’t what drives that

I’ve tried VS several times. I do think it is good. I really like RealStudio IDE better than VS, but I am not sure about the Xojo IDE. There is one control that Xojo has that doesn’t seem to be available for VS and that is the page panel. That control and the easy implementation of SQLite still makes it a viable option to VS at least in my opinion.

There’s a page panel - its been there for years

Norman, I see a panel control but not the “pages” in the IDE it does not look like you can flip the pages. Am I missing something?

Thank you.

Its in there and works just like you would expect. For an options window, I flip the pages programmatically from a vertical toolbar just to the left of it.

Is it called a “Page Panel”?

Xojo apps can use the Page Panel control to contain and switch between groups of controls programmatically. I have no idea if Visual Studio has an equivalent control.

Paul, yes I know Xojo has the page panel, that’s why I use Xojo! I mentioned that and Norman said VS has one too, but I didn’t see anything in VS that is equivalent to the Xojo Page Pane… I know they have a “Panel” but it is not multi-page like Xojo’s and working with that in the IDE is difficult. They have a tab panel in VS but you cannot disable or hide the tabs. UNLESS I am missing something… +1 for Xojo.

Actually I read the question backwards
I thought you said that Xojo didn’t have a page panel & VS does :stuck_out_tongue:

To me the question is not one of market share, but profit share.

On handsets Apple’s got ~75% of the handset profits, and their App Store is far more profitable for developers than the competition. Apple’s user’s have more money and they like to spend it more. That’s all I need to know.

On desktops Apple has somewhere around 90% marketshare for the $999+ segment. Again, Apple’s users have money and they like to spend it. I haven’t seen a breakdown of 3rd party developer revenues on Mac vs. PC though.

The profitable developer is nomadic. When the market shifts, they move.