# Data Storage Approach

**URL:** <https://forum.xojo.com/t/data-storage-approach/84412>\
**Category:** General\
**Created:** [February 27, 2025, 1:08am UTC](https://forum.xojo.com/t/data-storage-approach/84412 "2025-02-27T01:08:23Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![Scott\_C](https://forum.xojo.com/user_avatar/forum.xojo.com/scott_c/32/19612_2.png) [@Scott\_C](https://forum.xojo.com/u/Scott_C)\
**Post date:** [February 27, 2025, 1:19am UTC](https://forum.xojo.com/t/data-storage-approach/84412/2 "2025-02-27T01:19:46Z")

</div>

If your computers are all on the same network, [CubeSQL](https://sqlabs.com/cubesql) could be a good choice. CubeSQL uses SQLite on the backend.

@Jürg_Otter was [just talking](https://forum.xojo.com/t/2025-year-of-code-february/84239/6) about how the CubeSQL plugin is [open source](https://github.com/marcobambini/cubesqlplugin)

As well, recently there was a blog post about using [PocketBase](https://blog.xojo.com/2025/02/19/introduction-to-pocketbase-a-backend-alternative-for-xojo-developers/) on your local network. PocketBase also uses SQLite.

---

_[View the full topic](https://forum.xojo.com/t/data-storage-approach/84412)._
