You misread my post. I meant: nothing related to my quote far above (Depth of 16 or 32…)
I generally do. I just didn’t have the time on this one.
Heres an interesting addition on the subject:
From the documentation:
ColorValue(Offset As Integer, Bits As Integer) As Color
Gets or sets a Color in one of three formats, selected by Bits.
Bits can take on the following values:
|32||32-bit color (high byte unused)|
|16||16-bit color (5 bits per color, high bit unused)|
Returns a Color. Offset is in bytes from the beginning of the MemoryBlock.