# Could we change what Xojo does when double clicking a plugin?

**URL:** <https://forum.xojo.com/t/could-we-change-what-xojo-does-when-double-clicking-a-plugin/67093>\
**Category:** Bugs and Feature Requests\
**Created:** [November 30, 2021, 10:29am UTC](https://forum.xojo.com/t/could-we-change-what-xojo-does-when-double-clicking-a-plugin/67093 "2021-11-30T10:29:58Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![Christian\_Schmitz](https://forum.xojo.com/user_avatar/forum.xojo.com/christian_schmitz/32/158_2.png) [@Christian\_Schmitz](https://forum.xojo.com/u/Christian_Schmitz)\
**Post date:** [November 30, 2021, 10:29am UTC](https://forum.xojo.com/t/could-we-change-what-xojo-does-when-double-clicking-a-plugin/67093/1 "2021-11-30T10:29:58Z")

</div>

See this screen:

 ![Screen Shot 2021-11-30 at 12.26.13 PM](https://forum.xojo.com/uploads/default/original/2X/d/dfccd4ff65bd70e9c648b4eff1fefbc4ba1dea4b.png)

Clients double click plugin files and Xojo loads them as project.  
Could Xojo just ignore that?

---

<div class="post-metadata">

**Author:** ![Christian\_Schmitz](https://forum.xojo.com/user_avatar/forum.xojo.com/christian_schmitz/32/158_2.png) [@Christian\_Schmitz](https://forum.xojo.com/u/Christian_Schmitz)\
**Post date:** [November 30, 2021, 10:32am UTC](https://forum.xojo.com/t/could-we-change-what-xojo-does-when-double-clicking-a-plugin/67093/2 "2021-11-30T10:32:44Z")

</div>

Feedback case is [57011: When double-clicking a plugin Xojo tries to open the plugin as project](http://feedback.xojo.com/case/57011)

---

<div class="post-metadata">

**Author:** ![DerkJ](https://forum.xojo.com/letter_avatar_proxy/v4/letter/d/e495f1/32.png) [@DerkJ](https://forum.xojo.com/u/DerkJ)\
**Post date:** [November 30, 2021, 10:41am UTC](https://forum.xojo.com/t/could-we-change-what-xojo-does-when-double-clicking-a-plugin/67093/3 "2021-11-30T10:41:12Z")

</div>

Or they could check if it’s installed or not. When not then ask to install it…😉
