# canvas transparency - again

**URL:** <https://forum.xojo.com/t/canvas-transparency-again/50527>\
**Category:** Getting Started\
**Created:** [October 8, 2019, 8:07pm UTC](https://forum.xojo.com/t/canvas-transparency-again/50527 "2019-10-08T20:07:58Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Michel\_Bujardet](https://forum.xojo.com/user_avatar/forum.xojo.com/michel_bujardet/32/252_2.png) [@Michel\_Bujardet](https://forum.xojo.com/u/Michel_Bujardet)\
**Post date:** [October 8, 2019, 8:24pm UTC](https://forum.xojo.com/t/canvas-transparency-again/50527/2 "2019-10-08T20:24:14Z")

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Because it uses Direct2D, Windows uses pseudo transparency, which means instead of being transparent, a canvas takes the color of it’s parent.

My solution was to stay with 2016R2.1 where the Windows version works like the Mac version, with truly transparent canvas.

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_[View the full topic](https://forum.xojo.com/t/canvas-transparency-again/50527)._
