something strange, since Xojo 2021r1.1 on windows, i have a canvas that always fire on Windows only. That use about 20% of resource on the PC.
Any idea how to find what cause this firing (on windows)
NB : no invalidate it self in the code
something strange, since Xojo 2021r1.1 on windows, i have a canvas that always fire on Windows only. That use about 20% of resource on the PC.
Any idea how to find what cause this firing (on windows)
NB : no invalidate it self in the code
DateTimePicker is the cause !
That’s odd, i can’t reproduce it in a new project…