Be careful if you're using structures in windows 64bit

If you’re moving to a 64bit windows app and you use structures and declares, you might end up with some strange errors that you can’t explain.

<https://xojo.com/issue/52211>

2017r3 seems stable, hopefully this is look at quickly.

I just came across this error while using a structure. When I pass the structure into a method as a parameter it’s ok the first time, then immediately after, I pass it again into the same method and the values inside the structure are different when I’m inside the method! When I step back out of the method, the values in the structure are ok. Something with the pointer is weird

Switched to 32 bit and problem went away. I’m using 2018R1.1

It’s this being fixed?