# Animator changes?

**URL:** <https://forum.xojo.com/t/animator-changes/29072>\
**Category:** Web\
**Created:** [January 7, 2016, 7:09pm UTC](https://forum.xojo.com/t/animator-changes/29072 "2016-01-07T19:09:44Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Robert\_Bednar](https://forum.xojo.com/user_avatar/forum.xojo.com/robert_bednar/32/513_2.png) [@Robert\_Bednar](https://forum.xojo.com/u/Robert_Bednar)\
**Post date:** [January 7, 2016, 7:09pm UTC](https://forum.xojo.com/t/animator-changes/29072/1 "2016-01-07T19:09:44Z")

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I noted that animations in a project I originally built under XOJO 2014 R2.1 are different under newer releases of XOJO. I built a control with a “flip” over animation n the vertical axis. In code You could control the “direction” of the flip by using a positive or negative increment. The flipping control had a very 3D look to it. When I rebuilt this app with the newer version of XOJO…the control still flips…but gone is the 3D flipping appearance. When flipping a control 180 degrees you cannot distinguish between flipping left or right anymore. This change might actually be useful under certain circumstances…but I wondered what happened to the 3D look. Is there a way to enable that? Did I accidentally disable it when setting up the newer IDE?

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**Author:** ![system](https://forum.xojo.com/uploads/default/original/1X/455b4dcc0e61630e9f81940004ddffa49c432a46.png) [@system](https://forum.xojo.com/u/system)\
**Post date:** [October 29, 2020, 6:08pm UTC](https://forum.xojo.com/t/animator-changes/29072/2 "2020-10-29T18:08:07Z")

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