Animation kit without RectControl

I am trying to do the maths between two different points I want to give it the point to move from and the point to move to and give it the X and Y byref. Like the Animate method but just with a RealBasic.Point instead of a rectcontrol. Or something similar will do.

Thanks

are you asking how to calculate the path between two points?

if so then Calculate points on a line

[quote=59928:@Dave S]are you asking how to calculate the path between two points?

if so then Calculate points on a line [/quote]
I think so. This animation class handles it but does it have built-in support for different points.

THANKS

I want to be able to glide between different points at a specific speed.