64 bit Build?

When submitting an app to iTunes Connect, is it best to do a 64 bit build? I’ve just been leaving it as 32 bit and haven’t had any problems but was wondering if that’s been deprecated by Apple yet.

I thought Apple requires a 32/64bit universal at the minimum for iOS?

That’s what I was wondering. But I’ve never changed the setting and I haven’t had any submission problems.

As far as I know iOS has to be 64bit. Don’t think 32bit will be accepted for the iOS AppStore.

Hell, Xojo only compiles iOS apps to 64bit (correct me if I am wrong though)

Xojo always builds 32/64 universal for iOS in its current release. There isn’t a build option otherwise- just an indicator that debug is currently 32-bit.