On Windows 8.1 the images are not visible. Its kind of very faint background.
@Mathias M With RS2012 I ran into an error on EZfont.NewFormattedPic:
On the first line: PlatformNotSupportedException
That first line creates an alpha style Picture which isn't supported for all platforms (I think only Carbon isn't). Instead you'll need to create a mask style Picture by simply adding ", 32".
dim p As new Picture(width, height, 32)
I'll see what I can do to update my code.
@S A On Windows 8.1 the images are not visible. Its kind of very faint background.
I'm not sure. Is this the GDI+ issue? Or maybe its a graphics card thing my OpenGL code doesn't account for. I work only on Mac and don't have a way to investigate or know about Windows and Linux differences. If there was a crash I could guess but otherwise I can't think of what's wrong :(
@Will S http://home.comcast.net/~trochoid/code/XoppyBird.zip press up to go, down to reset. ymmv
this link not working...
Nope, the github project appears to be for XCODE.
However, I found Will Shank posted a ezfl1j1 engine with the XoppyBird project in it. It runs and works!
Now I just need to learn how this works to see what I need.
I've used the canvas control in other projects, just nothing game like. So this should be super helpful ... me thinks.
Thanks @Markus W
I uploaded it here for the posterity ;)