Breadth First Search or similar algorithms

  1. 4 weeks ago

    Breadth First Search, Dijkstra's algorithm...
    Have anyone ported to Xojo those pathfinding algorithms?

  2. Beatrix W

    May 4 Testers, Third Party Store Europe (Germany)

    I remember seeing those in the Xojo Developer Magazine.

  3. @Beatrix W I remember seeing those in the Xojo Developer Magazine.

    Do you remember (+/-) which issue?, as searching by name (Breadth First Search, Dijkstra's) is not giving me any result.

  4. Beatrix W

    May 4 Testers, Third Party Store Europe (Germany)

    http://www.xdevmag.com/browse/1.5/1510/ .

  5. @Beatrix W http://www.xdevmag.com/browse/1.5/1510/ .

    Thanks Beatrix, unfortunately the example is very old, made with Real Basic 2013… difficult to understand, and many obsolete objects, difficult to update to current Xojo.

  6. Greg O

    May 4 Xojo Inc scout.galaxy.barn

    @Enric H Thanks Beatrix, unfortunately the example is very old, made with Real Basic 2013… difficult to understand, and many obsolete objects, difficult to update to current Xojo.

    Here's an updated version:

    https://www.dropbox.com/s/oywccsl3p69mplx/PathFinder.xojo_binary_project?dl=1

  7. @Greg OLone Here's an updated version:

    https://www.dropbox.com/s/oywccsl3p69mplx/PathFinder.xojo_binary_project?dl=1

    Thank you Greg.

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