Movieplayer with animated GIF

I have an animated GIF that I want to use in my splash screen. So, I threw in a movieplayer and had it load and play the animated GIF. And it worked…mostly.

The issue I see is that the movieplayer plays each frame of the GIF without clearing the previous one. Therein is my question. Is there a way to force the movieplayer to blank its display area between frames? I would really rather not have to break the animated GIF into individual images and paint them, in order, to a canvas.

Full disclosure: Xojo 2019r3.1, Windows 10

I’d try an htmlviewer with the gif embedded on it as raw data so you dont need a URL etc

I’ve never tried that. In fact, I’m not even sure how to embed it as raw data.

the src tag in an html image should do it

https://en.wikipedia.org/wiki/Data_URI_scheme

cant say I’ve done it but I know its possible

I did a quick test with Canvas, ImageWell, HtmlViewer, and MoviePlayer. The HtmlViewer and MoviePlayer worked perfect. The Canvas and ImageWell did not. HtmlViewer displayed it the best.

I had this on a button to grab and display the image

[code]Sub Action()
Dim fType As New FileType
fType.Name = “image/gif”
fType.MacType = “GIF”
fType.Extensions = “gif”
Dim f As FolderItem = GetOpenFolderItem(fType)

If f Is Nil Then
//user cancelled
Return
Else
ImageWell1.Image = Picture.Open(f)

Canvas1.Backdrop = Picture.Open(f)

HTMLViewer1.LoadPage(f)

MoviePlayer1.Movie = f.OpenAsMovie

End If

End Sub[/code]

I had this on the HTMLViewer

Sub DocumentComplete(URL as String) HTMLViewer1.ExecuteJavaScript("document.body.style['overflow-y'] = 'hidden';") End Sub

And this on the MoviePlayer

Sub Open() MoviePlayer1.AutoPlay = True MoviePlayer1.Looping = True End Sub

None of this is truly my code. I just extracted from the following:
http://forums.realsoftware.com/viewtopic.php?f=1&t=23968
https://forum.xojo.com/45450-htmlviewer-disable-scrollbars/0
https://forum.xojo.com/8053-animated-gif-support/0

Thanks for the suggestions. After some experimentation, I have decided that the most flexible method is to break the animated GIF into individual images and use a canvas to display the images in sequence. The speed of the animation can be controlled by a timer.