App Crashing Help

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  2. 4 months ago

    Norman P

    Mar 13 Pre-Release Testers, Xojo Pro www.great-white-software.com/b...

    99%
    I think there are one or two exceptions to that but they are calling into plugins and those cant always be caught
    But if its just your code I cant think of anything that cant be

  3. 8 weeks ago

    erin j

    May 23 Pre-Release Testers, Xojo Pro

    So this seems to have crept back up from a user. I am getting reports about a crash at seemingly random times in an app (Not associated with closing an event, or even an action per say, the app can be sitting open and crash). The app in question was built using 2019r1.

    Process:               XXX [10394]
    Path:                    XXX
    Identifier:            XXX
    Version:               13.9.2 (13.9.2.2.62)
    Code Type:             X86-64 (Native)
    Parent Process:        ??? [1]
    Responsible:           XXX [10394]
    User ID:               501
    
    Date/Time:             2019-05-17 09:02:41.967 -0600
    OS Version:            Mac OS X 10.11.6 (15G31)
    Report Version:        11
    Anonymous UUID:        3D2599F9-DCD6-89C2-E31D-D5FA0FBEA997
    
    Sleep/Wake UUID:       3D7BF9AF-95B8-4DE1-B173-E63F72F39BF0
    
    Time Awake Since Boot: 610000 seconds
    Time Since Wake:       7400 seconds
    
    System Integrity Protection: enabled
    
    Crashed Thread:        0  Dispatch queue: com.apple.main-thread
    
    Exception Type:        EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000000020
    Exception Note:        EXC_CORPSE_NOTIFY
    
    VM Regions Near 0x20:
    --> 
        __TEXT                 0000000107de5000-000000010cdb7000 [ 79.8M] r-x/rwx SM=COW  XXX
    
    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
    0   libobjc.A.dylib               	0x00007fff91ad416f objc_release + 31
    1   com.apple.CoreFoundation      	0x00007fff9bacdc12 _CFAutoreleasePoolPop + 50
    2   com.apple.Foundation          	0x00007fff97ce79ea -[NSAutoreleasePool drain] + 153
    3   com.apple.AppKit              	0x00007fff8bd50e53 -[NSApplication run] + 893
    4   com.xojo.XojoFramework        	0x000000010db4384d RuntimeRun + 42
    5   com.desertsandsoft.smartoutfitter	0x0000000107f605a3 REALbasic._RuntimeRun + 19
    6   com.desertsandsoft.smartoutfitter	0x000000010c975ce8 _Main + 536
    7   com.desertsandsoft.smartoutfitter	0x000000010c96cc63 main + 19
    8   libdyld.dylib                 	0x00007fff9ad955ad start + 1

    Another framework bug?

  4. 7 weeks ago

    erin j

    May 25 Pre-Release Testers, Xojo Pro

    The app continues to crash at random times, some of the crash reports have this message:

    *** error for object 0x7fb6aeb6b350: incorrect checksum for freed object - object was probably modified after being freed.

    It seems like these crashes are linked to the machine running OSX 10.11.6.
    This same piece of software runs on other machines running newer versions that do not produce this behavior. Does Xojo have known reverse compatibility issues?

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