After dragging and dropping an icon to my project, I get the following error if I assign the icon to a toolbar button.
[quote]Linking Executable
Undefined symbols for architecture x86_64:
“__x_home22.home22%o%”, referenced from:
_viewMyPoints.viewMyPoints._CreateToolbarControls%%o<viewMyPoints.viewMyPoints> in viewMyPoints.o
ld: symbol(s) not found for architecture x86_64[/quote]
I tried to create a feedback case but receive the error “Communication with the Feedback master server has failed. Feedback will now quit.”
My Feedback version is 2018r1.1 which seems to be the latest.
The icons that were previously in my project (2018r3) work fine. Any new image/icon added generates this error. I have deleted and re-added the image/icon both by drag and drop and right-click insert/add. I have also tried different file formats (.jpg & .png).
I’m having the same problem, but with a x64 macOS build - old pictures & filesets work fine, but when I add a new picture I get the linking error:
Linking Executable
Undefined symbols for architecture x86_64:
"__x_gltfLogo.gltfLogo%o<Picture>%", referenced from:
_SeqMedia.GetDisplayPicture%o<cPicture>%o<SeqMedia>bbbi8i8f8bbbbbo<wMovieThumbGrabber2.wMovieThumbGrabber2>b in SeqMedia.o
ld: symbol(s) not found for architecture x86_64
Things which didn’t fix it:
deleting then re-adding the imageset
turning off “Supports HDI” then adding it back in as a Picture