32 bit and 64 bit ActiveX

It appears that a 64 bit Xojo app has limited capability when using ActiveX into a 32-bit third part app. I added SnagIt to an app to get a video capture to find bugs that I was not able to reproduce. The compiled 32 bit version works just like the debugger (2018r2.1). The 64-bit version starts Snagit, but is unable to end the capture so nothing is saved. Is there a work-around for this?

64 bt apps can’t use 32 bit ActiveX controls and vice versa. Much the same as a 64 bit app cannot use a 32 bit DLL & vice versa.

That’s this issue <https://xojo.com/issue/53605>