I know most of you hate me because I wanted the graphics classes to take doubles instead of integers, but I can’t tell you how much I love being able to use such precision on a retina display in native Xojo. To get a line that was one pixel thick in previous versions I’d have to faff around with the graphics.scale or use CoreGraphics declares.
Now I can draw a line that’s 0.5 thick and it comes out beautifully crisp 1 pixel thick on a retina display.
So a big thank you to the Xojo team for this change, and I’m sorry to everyone else.