WebCanvas.Paint Gets triggered twice?

When I add a simple counter in the Paint event I notice an extra paint-run is going on although I’m not aware of any changes or Invalidates.

E.g. on startup the paint event is fired 2 times before I see the first result. Every single invalidate has the same result.

Any tips?

PS: DisableDiffEngine = True

The firing of the paint event is handled by an equation that takes the server and browser state into consideration. For instance, if you are drawing pictures, they require two paints.

Thanks Greg!