Is there a single language to create a dll/dylib/so library for Xojo?
It seems that most comments in these forums are using three languages to create three different plugins for three libraries:
Visual Studio - .dll
XCode - .dylib
GCC - .so
There seems to be a few options where the libraries can be created on a single IDE platform, with different code for each platform.
Visual Studio (.dll/.dylib/.so)
Eclipse (.dll/.dylib/.so)
Netbeans (.dll/.dylib/.so)
Any others??
In October 2017, is it still recommended that Visual Studio, XCode, and GCC be used for the three different platforms, or is it better to use the one IDE (example Visual Studio) for all three platforms to create a third party library?
You can run Linux and Windows in VM on Mac and build for all on one machine.
For Linux you may even be able to compile your own cross compiling compilers.