xDevLibrary Announces New MemoryBlock Book

September 7, 2017 – xDevLibrary is delighted to announce the release of a new book by Eugene Dakin, “I Wish I Knew How To… Use MemoryBlocks with Xojo.”

Memory Blocks are commonly used with games because of increased speed, and are commonly used with Operating System APIs that are used to extend functionality of your program. If you have played a computer game that has nice graphics such as Medal of Honor, Need for Speed, or other real-time games, then your computer has been directly using memory management.

This new book provides working examples to modify memory, work with structures, and work with binary files. Eugene goes through Bitwise Operations, classic and new framework reading and writing of memory blocks, adding, editing, and removing data, and binary streams.

MemoryBlocks are difficult to master, and provide added speed and flexibility to your programs. Because this is a more challenging topic, there are few resources that are written and even less examples are available. This book provides information and examples on how to work through each solution whether you are a beginning or advanced Xojo programmer.

  • Introduces memoryblock addresses and data theory
  • Learn about data assignment and retrieval
  • Techniques available for text encoding and decoding
  • Code for Windows, OSX, and Linux OSs
  • Understand solutions with strings and text
  • Create, save, and read binary mixed data type binary data files
  • Examples include both Classic MemoryBlock and New Framework MemoryBlock data types
  • And more…

There are more than 180 pages with over 55 example programs that encompass 10 Chapters. These examples were written and tested with Xojo 2017 r2.

This ebook is a PDF document and all examples include Xojo code. It is presumed that you have an intermediate understanding of the Xojo programming language.

Interested readers can find out more and purchase this book and many others at xDevLibrary (http://www.xdevlibrary.com) for instant delivery via GumRoad.

About xDev Magazine
Formerly Real Studio Developer, xDev Magazine has been publishing since 2002. xDev is an independent bimonthly publication focused on instructing users of the Xojo development environment. Each issue features over 70 pages of quality articles from top Xojo programmers and authors. xDev is renown around the world as the premiere publication of Xojo instruction, tutorials, and programming advice.

About xDevLibrary
Formerly RBLibrary, xDevLibrary is a site for à la carte purchases of books and articles about Xojo, REAL Studio, and REALbasic. Instead of waiting for a magazine issue to be published, readers can just purchase the articles they’d like immediately. The library covers a vast array of topics for Xojo beginners, experts, and everyone in between.

About Xojo
Xojo, Inc. was founded with the idea that software development should be accessible to anyone. With traditional tools, creating software applications can be a very complicated process, but using Xojo anyone can learn to create high quality, native apps for the desktop, web, mobile, and Raspberry Pi. With users all over the world, Xojo apps can be found in every conceivable category - from commercial software applications to use in governments, universities, businesses, and the Fortune 500. For more information, visit www.xojo.com.

Contact details for your readers:
E-mail: support@xdevlibrary.com
World Wide Web: http://www.xdevlibrary.com
Snail Mail: P.O. Box 872, Lafayette, OR 97127