I’m reading up on Overriding and Extends at the moment. Is there a way to Override a framework method, for example Graphics.DrawString so that my method is called across the whole app instead of the frameworks method?
e.g. in a Paint event, I get passed:
g As Graphics
So I call g.DrawString(…
But I’d like it to call my method instead so I can implement a few tweaks. I dont want to have to search/replace across the project and change all g.DrawString to g.DrawString2, I just want to drop in my new method and for it to work.
I’ve read up on Virtual Methods (Overriding) in http://developer.xojo.com/userguide/oop-design-concepts but that is using a Super which I cant do if I just want it as a drop in replacement.
I’ve got it working inside a Module using another Method name ie. DrawString2 using extends but I’d love to get it working as a drop in replacement make some tweaks to the functionality then call the actual DrawString to do the final render.
Any pointers? Thanks in advance.