320x568 is Points, this is covered by the 640x1136 (pixel) image : DEFAULT-568@2x [iPhonePortrait2x for XOJO]
There are only a specific set of images iOS supports/requires
That makes no sense… since iPhone5Portrait images is supposed to be 640 x 1136
Note all images are @2x (or in case of iPhone6+ @3x) the actual “pixel” size… this is in order to represent the “Point” size
and when you say “accepted”… by the XOJO compiler? or by Apple (I’m betting the compiler, because Apples turn-around is days not minutes)
[quote=179974:@dave duke]When I upload the app via Xcode upload it fails to upload as it’s missing that odd resolution, you can see the error Xcode gives above it wanted that missing resolution file. When I created it , Xcode let me upload the app for review of the App Store. The app is now going through the review process.
But you can’t upload an app without that file, I’m guessing that have added a new format to the list![/quote]
You mean the app passed Application Uploader. That is only the first step. Now your app is waiting for review. In a few days, a human reviewer will actually review it, that is when the review process will actually take place.
Here is the list of launch imagesI used to submit the app I have in the iTunes App Store :
6.2… not sure why that would have an effect on actual requirements…
iPhone5Portrait should be 640x1136 pixels… per Apples websites, Xojos utilities, as well as other 3rd party ones
Iphone5 is a retina device, therefore it must have @2x images
IF the compiler accepts a 320x568 (@1x) image, then I’d bet the deployed result is up-scaled and therefore not as “crisp” as it should/could be (same as running the XOJO IDE on a Retina device I’d bet)
Dave S. - I’m running into the same error and I used your handy dandy utility. Got the same error Dave Duke. So now I’m going to create a file with those resolutions and see if it accepts it.
Could it be that the plist file has the wrong resolutions in it and that’s being generated by XOJO? I’m using XOJO 2015.2.1
Change the iPhone5portrait.png to a resolution of 320 X 568, added it to the project (removed the old one), build it and it still gives me the same error when I try to copy using Application Loader. What now?
Not sure why Xojo is sticking with that antiquated method… when creating a Launch XIB solves the problem and is tons smaller… but I will admit it if only for iOS8 and up… but that is 70% and rising
The image it’s saying is missing is the iPhone5Portrait image, which should be 640x1136 (Apple is referring to it as 1x, half of each dimension). Can you double check that it is present and the proper dimension? Also make sure you don’t have anything else named Launch Images showing in the navigator besides that folder.
So the problem was that I watched Paul’s video where he dragged the launch images into the project, which is obviously not the right approach.
Removed the folder and added a launch images object to the project, then dragged in my launch images one-by-one and submitted to the app store without any problems.